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NEW ENCOUNTERTarget Acquisition is an exciting new mission type that challenges you to put your light and medium 'Mechs to the test. NEW BATTLEMECHSExpand your 'Mech arsenal with the armor-chopping power of the Hatchetman, the speed and versatility of the Crab, and the battle-computer-equipped Cyclops. But when their forces are routed and the siblings flee in two directions you’ll need to choose which commander - and which unique salvage - you’ll pursue. The Zhao twins are a thorn in the side of your employer and it’s time to terminate their command. Will you share this information with your employer or keep the ‘Mech for yourself? The routine capture of a criminal syndicate’s warehouse uncovers the resting place of an ancient BattleMech.
![pcgamer battletech flashpoint pcgamer battletech flashpoint](https://i.ytimg.com/vi/B9MahLJb7AE/maxresdefault.jpg)
Will you escort them to safety at the risk of your MechWarriors and their 'Mechs… even if they can't pay? The petty squabbling of political rivals takes a deadly turn when civilians are caught in the crossfire. FLASHPOINTSHere's just a few examples of the many new stories and challenges you'll face as a mercenary commander in Flashpoint: In addition to narrative twists and turns, some Flashpoint stories feature consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs.īeyond adding over 30 hours of exciting Flashpoints to BATTLETECH, this expansion comes complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome for the biggest and most challenging BATTLETECH experience yet. Introducing Flashpoints: high-stakes, branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards to take BATTLETECH's endgame and Career-Mode gameplay to the next level.įlashpoints embroil you in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes.
![pcgamer battletech flashpoint pcgamer battletech flashpoint](https://images9.gry-online.pl/galeria/galeria_duze3/120174656.jpg)
It should still absolutely be on your radar, and if you've been considering another round of robot brawling, Flashpoint is a great excuse.BATTLETECH's first-ever expansion adds new gameplay, depth, and over 30 hours of new content to your mercenary experience. There are a lot of ways to get into Flashpoint, but with its biggest features being geared more towards the end-game and second playthroughs, it’s not quite essential if you’re just starting out as a first-time mech commander.
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It’s almost episodic, not in the style of an episodic game, per se, but at least evocative of interstellar sci-fi TV like Battlestar Galactica or Firefly.
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Each is a full adventure that you can enjoy in one sitting, and then you’re off to the next one, or maybe some other kind of job. And they contribute to a tone-that free-wheeling mercenary life-that just fits so well with the BattleTech universe. Rather than just being the weapon they use to win, you get to have a say in the outcome, nudging the story down one path or another. There’s more going on now, with more meaningful conflicts between factions.
![pcgamer battletech flashpoint pcgamer battletech flashpoint](https://www.wog.ch/nas/cover_large/pcd/pcd_battletechflashpoint.jpg)
While the stories that play out during the flashpoints are self-contained, they contribute to a more cohesive galaxy. He's large, of course (though technically he's medium, according to his classification), and he's rather deft at hitting things, specifically with a big robo-axe. My big, sweet Hatchetman is the most beloved of all my mechs. I feel very well catered for, then, because now I can fling a mech with a giant axe into these heavy metal brawls. You might want a bunch of gunners that can take out the opposing team from afar, or you could throw in some light mechs to outmanoeuvre them, but I keep going for the classic Rock ‘Em Sock ‘Em Robots tactic: punch everything until it explodes.
![pcgamer battletech flashpoint pcgamer battletech flashpoint](https://www.wog.ch/nas/cover_xl/pcd/pcd_battletechflashpoint.jpg)
There are a lot of different ways to build a lance in BattleTech, especially now that the Flashpoint expansion has introduced three new types of mech.
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PC Gamer checked out BattleTech Flashpoint: Flashpoint is a brilliant addition to BattleTech's late game